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01

Reel

Reel 2026

Selected work from feature films, game cinematics, and personal R&D.

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Filmography

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Other Projects

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About

I'm Remy, an FX Artist and Technical Director with a passion for physically accurate simulations and procedural workflows.

With experience across major VFX studios like DNEG, One of Us, and DistilleryVFX, I've contributed to feature films and game cinematics focusing on destruction, fluids, fire, and particle systems. I also develop custom pipeline tools using Python to bridge the gap between artistry and efficiency.

Currently preparing for relocation to Australia, actively seeking new opportunities in film and game production.

4 Years Experience
15 Projects
10 Studios
Download Resume
Portrait of Remy Vu
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Tools & Skills

Core Software

🧙 Houdini
☢️ Nuke
🎬 DaVinci Resolve
👾 Blender
🫖 3ds Max
🎭 Maya

Programming

🐍 Python
💻 VEX
🤖 LLM / ComfyUI
🐧 Linux
🖥️ Bash / PowerShell

Specializations

🔥 Pyro Simulation 💧 FLIP Fluids 💣 RBD Destruction ✨ Particle Systems 🧱 MPM ☁️ Sparse Volumes 📐 Procedural Modeling 📦 USD / Solaris 💡 Lighting / Rendering 🧵 CFX 🧰 Generalist 🛠️ Tools
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Get in Touch

Ready for your next project!