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Selected work from feature films, game cinematics, and personal R&D.
I'm Remy, an FX Artist and Technical Director with a passion for crafting neat visuals and sometimes.. happy accident.
With experience across major VFX studios like Wētā FX, DNEG, One of Us, and DistilleryVFX, I've contributed to feature films and game cinematics focusing on destruction, fluids, volumetrics, and particle systems. I also develop custom pipeline tools using Python to bridge the gap between artistry and efficiency.
Currently located in Australia under a Worker VISA.
Ready for your next project!